Jul 30, 2022
In Our 2 to 3 Pieces set
This year's WWDC has a particularly high number of design talks, possibly more than in previous years combined. However, many designers do not know that WWDC will also be dedicated to design. As a designer with a strong sense of social responsibility, I feel it is necessary for me to recommend it to everyone. Believe me, this is much more reliable than going to a domestic design conference... Besides, Apple's designers don't blog or do podcasts, and they're as low-key as a bassoon, and that's probably the only way to understand how they work. Here are a few of my favorite talks. Designing Glyphs The speaker was Mani Amini, a designer as artistic as his beard. Mani first introduces what Glyphs is and what is the difference between it and Icons. (To be honest, I didn't know there was such a concept before, because the Chinese environment is unified with the term "icon". Some time ago, I saw a designer translate Glyphs into "icon", which seems to be very appropriate.) Whether it's a simple, low-fidelity shape, or a colorful, high-fidelity pattern, it can be Icons; and the "low-fidelity shape" in Icons can also be called Glyphs, which tend to be monochrome. Effective Glyphs should be concise, general, and easy to read. The example given by Mani is the traffic sign in the picture below. Even if you don't know German, you can clearly know which direction the airport is. Glyphs are very useful when conveying information, so we make it part of the UI design language. Later Mani introduces how to design Glyphs, especially a whole set of Glyphs. Visual weight, line thickness, placement, and even how to pair with text styles in the UI all need to be considered. Designing Sound The speaker is Hugo Verweij, a sound designer. Hugo's entire speech was carefully planned and highly recommended. Design is not just about how the product looks, how it works, and how it feels to use it, but also "how it sounds". Designing tones for notifications allows the sound to be the hallmark of your brand. Dark Sky's notification tones are highly recognizable, convey the feeling b2b data of "raining", and are pleasant and clear. Then Hugo took everyone to design a notification sound for the virtual app Toast Modern. Toast Modern is a virtual app specially created for a speech Prototyping: Fake It Till You Make It at WWDC 2014 . What this "will change the world" app does is help you discover or share the best artisan bread in San Francisco (black question mark?). It is estimated that this app can still be used in WWDC for ten years... You'll be notified when friends share artisanal bread with you. How should the notification sound for this notification be designed? The whole process from scratch to polishing the details is really interesting. Then Hugo used the instrument to demonstrate how the notification sounds (such as text messages) that are often heard in Apple devices came from, and introduced the design considerations. I think this part is the best part of the show.